

Another mario clone: reache the goal jumping e picking up coins. Press "DOWN" and jump and you can jump higher.


This classic game first appeared at the arcades in 1981, and was the first to introduce such characters as Mario, Donkey Kong and Peach. Donkey Kong was the product of a Nintendo artist named Shigeru Miyamoto. Miyamoto did the entire game himself (even the music), the only help he got was with the name. He and a manager decided they'd call it "Donkey Kong" because "kong" would imply a gorilla was involved, and "donkey" was used because their Japanese-to-English dictionary said it meant "stubborn, wily, and goofy."


NOTE: you can find "Super Mario Deluxe for GameBoy Color" on GamingOnline here. That version use a few better "stand alone java emulator". Unfortunately it can be run only at 320x240 e there isn't any sound.
NOTA: puoi già trovare Super Mario Deluxe per GameBoy Color su GamingOnline anche qui. Quella versione usa un emulatore leggermente migliore stand alone, ma non è stato implementato nessun sound e può essere giocato solo a 320x240.


Wario Land: Super Mario Land 3 was a pretty fun game to play. It took about 3 hours or so to beat it. The powerups Wario gets are cool, like his rabbit helmet that gives him a jetpack. It also had a gambling game that was pretty fun. The only thing that didn't really make sense about it was that there seemed to be almost no use for the money you won in the gambling game. As far as I can tell, how many coins you had was a measure just like score used to be. There wasn't a score counter in this game, so I guess that was the purpose of coins. This game is definitely worth a shot if you like games from the Mario series.